COLONY TRANSMISSIONS
News, updates, and reports from the edge of known space.
260717 updates - v0.17
The one with the art asset overhaul
260623 v0.12
check out the latest build
Pre Alpha v0.04
Pre Alpha v0.02
new update notes
New Build Version Up
first playable pre-alpha demo
this is a slightly balanced, not exactly user friendly, pre-alpha build of what i've been working on
winter is coming
day and night cycles
a new idea: day 1
day one. get the core scaffolding in: a procedurally-treed map, a grid-based building placer, the first three placeable buildings (house, woodcutter, stockpile), a movable camera with zoom, villagers with basic AI, and the first food source (orchards) with a hunger need.
day 0 - a new game start
an idea that kept spinning in my head until i finally built enough head cannon for the motivation to build it out